Author: Pascal Asmussen
Date: 23 Octobre 2013

 \frac{\pi}{6} 

 \frac{\pi}{4} 

 \frac{\pi}{2} 

 \frac{\pi}{3} 

 \frac{-\pi}{4} 

 \frac{-\pi}{3} 

 \frac{-\pi}{6} 

0

 \frac{-\pi}{2} 

 \frac{2\pi}{3} 

 \frac{3\pi}{4} 

 \frac{5\pi}{6} 

\pi

 \frac{-5\pi}{6} 

 \frac{-3\pi}{4} 

 \frac{-2\pi}{3} 

-\pi

 \frac{  \sqrt{ 3 }  }{2 } 

 \frac{1}{2 } 

 \frac{  \sqrt{ 2 }  }{2 } 

 -\frac{1}{2 } 

 -\frac{  \sqrt{ 2 }  }{2 } 

 -\frac{  \sqrt{ 3 }  }{2 } 

 \frac{  \sqrt{ 3 }  }{2 } 

 \frac{1}{2 } 

 \frac{  \sqrt{ 2 }  }{2 } 

 \frac{  \sqrt{ 3 }  }{2 } 

 \frac{  \sqrt{ 2 }  }{2 } 

 \frac{1}{2 } 

 -\frac{1}{2 } 

 \frac{ - \sqrt{ 2 } }{2 }  

 \frac{ - \sqrt{ 3 } }{2 }  

0,5

0,5

1

-1

-1

1

-0,5

-0,5

Reset !

Cacher !

Cacher !

Rayons

Oeil Proj

Graduations

B_2 = (0, 0.866)
Y = (-0.10857338820301733, 0.8678783721993595)
j = 0.5251914291880917 (slider from -3.14 to 3.14, step 0.2617993877991494)
O = Intersect(xAxis, yAxis)
c = Circle(O, 1)
C_1, D = Intersect(c, xAxis)
M = Rotate(D, j, O)
a = OrthogonalLine(M, yAxis)
S = Intersect(a, yAxis)
A_2 = (0, 0.707)
B = (-0.10491540923639639, 0.6813214449016914)
G_1 = (0, 0.5)
E = (-0.08296753543667074, 0.4947645176040234)
Z_1 = (-0.13417924096936393, -0.8733196159122089)
F_1 = (0, -0.866)
Y_1 = (-0.13417924096936393, -0.6867626886145408)
D_1 = (0, -0.707)
W_1 = (-0.11223136716963827, -0.47459990855052614)
B_1 = (0, -0.5)
β = Angle(D, O, M)
b = OrthogonalLine(M, xAxis)
C = Intersect(b, xAxis)
d = Segment(O, S)
e = Segment(O, C)
f = Segment(O, M)
g = Segment(M, S)
h = Segment(M, C)
G = Midpoint(M, S)
H = Midpoint(M, C)
u = Vector(M, G)
v = Vector(M, H)
I = Rotate(D, 0.52, O)
γ = Angle(I, O, D)
J = Rotate(D, 1.0471975511965976, O)
δ = Angle(D, O, J)
K, L = Intersect(c, yAxis)
M_1 = Mirror(J, yAxis)
N = Mirror(I, yAxis)
O_2 = Mirror(M_1, xAxis)
P = Mirror(J, xAxis)
Q = Mirror(I, xAxis)
R = Mirror(Q, yAxis)
T = Rotate(D, 0.7853981633974483, O)
ε = Angle(D, O, T)
U = Mirror(T, yAxis)
V = Mirror(T, xAxis)
W = Mirror(U, xAxis)
F = (-0.36666666666666664, 10.533333333333333)
i = Segment(R, I)
k = Segment(T, W)
l = Segment(J, O_2)
m = Segment(Q, N)
n = Segment(V, U)
p = Segment(P, M_1)
q = Segment(L, K)
r = Segment(C_1, D)
T22: "sin  x  = " + (y(S))
T23: "cos  x = " + (x(C))
H_1 = Point(f)
I_1 = Point(r)
α = Angle(I_1, O, H_1)
K_1 = (0.7217878372199364, -0.0502743484224969)
L_1 = (0.9083447645176045, -0.0502743484224969)
J_1 = (0.5, 0)
O_1 = (0.4620713305898496, -0.07588020118884349)
P_1 = (0.7071559213534527, -0.07953818015546443)
Q_1 = (0.9266346593507092, -0.07953818015546443)
R_1 = Point(xAxis)
N_1 = (-0.5, 0)
S_1 = (-0.707, 0)
T_1 = (-0.7121399176954727, -0.03198445358939219)
U_1 = (-0.866, 0)
V_1 = (-0.8657750342935523, -0.03564243255601313)
A_1 = If(Distance[S, B_2] < 0.01, Y)
s = Line(K, L)
t = Line(C_1, D)
T36: "x\; =\; " + j + "\; rad"
M1 = If(y(M) > 0, M)
M2 = If(y(M) < 0, M)
d_1 = CircleArc(O, D, M1)
e_1 = CircleArc(O, M2, D)
A = (1.5448331047096482, 0.3521033379058065)
a_1 = OrthogonalLine(A, t)
b_1 = OrthogonalLine(A, s)
f_1 = Circle(A, 0.3)
Z, E_1 = Intersect(f_1, b_1)
C_3, D_2 = Intersect(f_1, a_1)
Z' = Rotate(Z, 5.497785307179586, A)
ζ = Angle(Z, A, Z')
C_2 = Mirror(Z', b_1)
g_1 = CircleArc(A, Z', C_2)
E_2 = Intersect(f_1, g_1, 1)
F_2 = Point(g_1)
G_2 = Mirror(F_2, A)
H_2 = Rotate(F_2, 1.5707963267948966, A)
η = Angle(F_2, A, H_2)
I_2 = Mirror(H_2, A)
J_2 = (-1.8406264288980334, 1.7073845450388652)
K_2 = (-1.9064700502972103, 1.7183584819387279)
L_2 = (-1.9942615454961128, 1.7183584819387279)
M_2 = (-1.955852766346593, 1.6744627343392766)
N_2 = (-1.8046231516814222, 1.8299103662135743)
P_2 = (-0.063726635265197, 1.495170992283204)